

This was what we set out to do with Warhammer 40,000: Darktide - to create a highly engaging and stable game with a level of depth that keeps you playing for weeks, not hours,” the open letter from Fatshark CEO and co-founder, Martin Wahlund reads.

“We take enormous pride in our ability at Fatshark to deliver a game that millions can enjoy. While console players might be a little bummed out by this announcement, judging by Warhammer 40,000: Darktide's general mixed reception on Steam, this seems like the right move. As a result, developer Fatshark has also decided to delay the promised seasonal content rollout for the game, and address feedback in terms of building a “complete” crafting system, a rewarding progression loop, and optimising performance on PC. The game was supposed to drop on Xbox Series S/X shortly after the PC launch in November, but offered no release information prior to this announcement. Darktide feels less linear than the previous takes, the story takes place between cutscenes of missions.Warhammer 40,000: Darktide is delaying its console release indefinitely to solely focus on fixing issues on the PC version. If you were afraid the jump from fantasy to 40K would ruin the experience, fear not, it’s even better. Warhammer 40,000: Darktide is a true successor to Fatshark’s previous Vermintide series.

Warhammer 40k Darktide is an excellent sci-fi co-op FPS experience that will likely be enjoyed for years to come. Darktide is a Primarch amongst Warhammer games, and it serves the corpse emperor admirably. The best way to do so seems to be simply saying that it is spot-on enough to surely please any fan of Warhammer or horde shooters. It is hard to translate just how satisfying it feels to tear through a horde of heathens in Darktide as its thunderous soundtrack plays to words. You also get to customize your character and upgrade your gear.
